I gather it’s a super thirsty game, but didn’t larian reduce the thirstiness somewhat with an update?
grow a plant, hug your dog, lift heavy, eat healthy, be a nerd, play a game and help each other out
I gather it’s a super thirsty game, but didn’t larian reduce the thirstiness somewhat with an update?
Sincerest apologies m’kind fellow!
this guy politcs
to be fair, pedantry is one of our key exports
we also like to refer to our PM as tosser or wanker
From.the FAQ
Why build a new browser in C++ when safer and more modern languages are available? Ladybird started as a component of the SerenityOS hobby project, which only allows C++. The choice of language was not so much a technical decision, but more one of personal convenience. Andreas was most comfortable with C++ when creating SerenityOS, and now we have almost half a million lines of modern C++ to maintain.
However, now that Ladybird has forked and become its own independent project, all constraints previously imposed by SerenityOS are no longer in effect. We are actively evaluating a number of alternatives and will be adding a mature successor language to the project in the near future. This process is already quite far along, and prototypes exist in multiple languages.
very cautious sneef 😊🥰
The picture with your pup is especially sweet. Glad mum came back for the bebi.
And the Linux / Unix-specific ecosystem & technology arguments therein.
oh look at that lil snoot 😊🥰
There is a developer facing video on how to enable and enrich timeline events: https://www.youtube.com/watch?v=YwBD0E4-EsI
Though I’m not sure yet in whether timeline events are automatically created from existing game aachievement scenarios etc.
Where did I say they were harvesting data?
I’d presume through the same mechanism leveraged for achievements:
Timeline and Event Markers
The Steam Timeline appears whenever you’re actively recording. Timeline-enhanced games generate event markers as relevant game events happen. Steam achievements and screenshots automatically create markers as well.
ISVs can enhance this as desired:
In addition to being able to record any game you’re playing, timeline-enhanced games are games that can proactively notify Steam when relevant events happen. These events are represented along the timeline with details specified by developers.
I’d think this could have broader reach than nvidia highlights depending on how easy it is to work with.
I can see this being pretty clever. Valve will be able to interpret a bunch of game event data for smart capture.
my best guess would be “cat related things”
Love a bit of modded valheim but that audio quirk is fucking annoying.
I’ve not observed the same with other unity games featuring native Linux builds, it’s likely specific to the engine version they use?
I didn’t realise this was Linux native. appreciate you calling it out
haaa this is brill